"""We show here how to declare heterogeneous text, i.e. text with mixed font styles."""
import pygame
import thorpy as tp
pygame.init()
screen = pygame.display.set_mode((1200, 700))
tp.init(screen, tp.theme_human) #bind screen to gui elements and set theme
texts = [("Hello, world. ", {"name":"arialrounded"}),
("How ", {"color":(0,0,255)}),
("are ", {}),
("you ", {"color":(0,255,0), "size":25, "outlined":True}),
("doing?", {"name":"timesnewroman"}),
]
text = tp.HeterogeneousTexts(texts, align="center")
text.center_on(screen)
def before_gui(): #add here the things to do each frame before blitting gui elements
screen.fill((255,)*3)
tp.call_before_gui(before_gui) #tells thorpy to call before_gui() before drawing gui.
#For the sake of brevity, the main loop is replaced here by a shorter but blackbox-like method
player = text.get_updater().launch()
pygame.quit()